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- 'use strict';
-
-
- const zlib_deflate = require('./zlib/deflate');
- const utils = require('./utils/common');
- const strings = require('./utils/strings');
- const msg = require('./zlib/messages');
- const ZStream = require('./zlib/zstream');
-
- const toString = Object.prototype.toString;
-
- /* Public constants ==========================================================*/
- /* ===========================================================================*/
-
- const {
- Z_NO_FLUSH, Z_SYNC_FLUSH, Z_FULL_FLUSH, Z_FINISH,
- Z_OK, Z_STREAM_END,
- Z_DEFAULT_COMPRESSION,
- Z_DEFAULT_STRATEGY,
- Z_DEFLATED
- } = require('./zlib/constants');
-
- /* ===========================================================================*/
-
-
- /**
- * class Deflate
- *
- * Generic JS-style wrapper for zlib calls. If you don't need
- * streaming behaviour - use more simple functions: [[deflate]],
- * [[deflateRaw]] and [[gzip]].
- **/
-
- /* internal
- * Deflate.chunks -> Array
- *
- * Chunks of output data, if [[Deflate#onData]] not overridden.
- **/
-
- /**
- * Deflate.result -> Uint8Array
- *
- * Compressed result, generated by default [[Deflate#onData]]
- * and [[Deflate#onEnd]] handlers. Filled after you push last chunk
- * (call [[Deflate#push]] with `Z_FINISH` / `true` param).
- **/
-
- /**
- * Deflate.err -> Number
- *
- * Error code after deflate finished. 0 (Z_OK) on success.
- * You will not need it in real life, because deflate errors
- * are possible only on wrong options or bad `onData` / `onEnd`
- * custom handlers.
- **/
-
- /**
- * Deflate.msg -> String
- *
- * Error message, if [[Deflate.err]] != 0
- **/
-
-
- /**
- * new Deflate(options)
- * - options (Object): zlib deflate options.
- *
- * Creates new deflator instance with specified params. Throws exception
- * on bad params. Supported options:
- *
- * - `level`
- * - `windowBits`
- * - `memLevel`
- * - `strategy`
- * - `dictionary`
- *
- * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
- * for more information on these.
- *
- * Additional options, for internal needs:
- *
- * - `chunkSize` - size of generated data chunks (16K by default)
- * - `raw` (Boolean) - do raw deflate
- * - `gzip` (Boolean) - create gzip wrapper
- * - `header` (Object) - custom header for gzip
- * - `text` (Boolean) - true if compressed data believed to be text
- * - `time` (Number) - modification time, unix timestamp
- * - `os` (Number) - operation system code
- * - `extra` (Array) - array of bytes with extra data (max 65536)
- * - `name` (String) - file name (binary string)
- * - `comment` (String) - comment (binary string)
- * - `hcrc` (Boolean) - true if header crc should be added
- *
- * ##### Example:
- *
- * ```javascript
- * const pako = require('pako')
- * , chunk1 = new Uint8Array([1,2,3,4,5,6,7,8,9])
- * , chunk2 = new Uint8Array([10,11,12,13,14,15,16,17,18,19]);
- *
- * const deflate = new pako.Deflate({ level: 3});
- *
- * deflate.push(chunk1, false);
- * deflate.push(chunk2, true); // true -> last chunk
- *
- * if (deflate.err) { throw new Error(deflate.err); }
- *
- * console.log(deflate.result);
- * ```
- **/
- function Deflate(options) {
- this.options = utils.assign({
- level: Z_DEFAULT_COMPRESSION,
- method: Z_DEFLATED,
- chunkSize: 16384,
- windowBits: 15,
- memLevel: 8,
- strategy: Z_DEFAULT_STRATEGY
- }, options || {});
-
- let opt = this.options;
-
- if (opt.raw && (opt.windowBits > 0)) {
- opt.windowBits = -opt.windowBits;
- }
-
- else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) {
- opt.windowBits += 16;
- }
-
- this.err = 0; // error code, if happens (0 = Z_OK)
- this.msg = ''; // error message
- this.ended = false; // used to avoid multiple onEnd() calls
- this.chunks = []; // chunks of compressed data
-
- this.strm = new ZStream();
- this.strm.avail_out = 0;
-
- let status = zlib_deflate.deflateInit2(
- this.strm,
- opt.level,
- opt.method,
- opt.windowBits,
- opt.memLevel,
- opt.strategy
- );
-
- if (status !== Z_OK) {
- throw new Error(msg[status]);
- }
-
- if (opt.header) {
- zlib_deflate.deflateSetHeader(this.strm, opt.header);
- }
-
- if (opt.dictionary) {
- let dict;
- // Convert data if needed
- if (typeof opt.dictionary === 'string') {
- // If we need to compress text, change encoding to utf8.
- dict = strings.string2buf(opt.dictionary);
- } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {
- dict = new Uint8Array(opt.dictionary);
- } else {
- dict = opt.dictionary;
- }
-
- status = zlib_deflate.deflateSetDictionary(this.strm, dict);
-
- if (status !== Z_OK) {
- throw new Error(msg[status]);
- }
-
- this._dict_set = true;
- }
- }
-
- /**
- * Deflate#push(data[, flush_mode]) -> Boolean
- * - data (Uint8Array|ArrayBuffer|String): input data. Strings will be
- * converted to utf8 byte sequence.
- * - flush_mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
- * See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH.
- *
- * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with
- * new compressed chunks. Returns `true` on success. The last data block must
- * have `flush_mode` Z_FINISH (or `true`). That will flush internal pending
- * buffers and call [[Deflate#onEnd]].
- *
- * On fail call [[Deflate#onEnd]] with error code and return false.
- *
- * ##### Example
- *
- * ```javascript
- * push(chunk, false); // push one of data chunks
- * ...
- * push(chunk, true); // push last chunk
- * ```
- **/
- Deflate.prototype.push = function (data, flush_mode) {
- const strm = this.strm;
- const chunkSize = this.options.chunkSize;
- let status, _flush_mode;
-
- if (this.ended) { return false; }
-
- if (flush_mode === ~~flush_mode) _flush_mode = flush_mode;
- else _flush_mode = flush_mode === true ? Z_FINISH : Z_NO_FLUSH;
-
- // Convert data if needed
- if (typeof data === 'string') {
- // If we need to compress text, change encoding to utf8.
- strm.input = strings.string2buf(data);
- } else if (toString.call(data) === '[object ArrayBuffer]') {
- strm.input = new Uint8Array(data);
- } else {
- strm.input = data;
- }
-
- strm.next_in = 0;
- strm.avail_in = strm.input.length;
-
- for (;;) {
- if (strm.avail_out === 0) {
- strm.output = new Uint8Array(chunkSize);
- strm.next_out = 0;
- strm.avail_out = chunkSize;
- }
-
- // Make sure avail_out > 6 to avoid repeating markers
- if ((_flush_mode === Z_SYNC_FLUSH || _flush_mode === Z_FULL_FLUSH) && strm.avail_out <= 6) {
- this.onData(strm.output.subarray(0, strm.next_out));
- strm.avail_out = 0;
- continue;
- }
-
- status = zlib_deflate.deflate(strm, _flush_mode);
-
- // Ended => flush and finish
- if (status === Z_STREAM_END) {
- if (strm.next_out > 0) {
- this.onData(strm.output.subarray(0, strm.next_out));
- }
- status = zlib_deflate.deflateEnd(this.strm);
- this.onEnd(status);
- this.ended = true;
- return status === Z_OK;
- }
-
- // Flush if out buffer full
- if (strm.avail_out === 0) {
- this.onData(strm.output);
- continue;
- }
-
- // Flush if requested and has data
- if (_flush_mode > 0 && strm.next_out > 0) {
- this.onData(strm.output.subarray(0, strm.next_out));
- strm.avail_out = 0;
- continue;
- }
-
- if (strm.avail_in === 0) break;
- }
-
- return true;
- };
-
-
- /**
- * Deflate#onData(chunk) -> Void
- * - chunk (Uint8Array): output data.
- *
- * By default, stores data blocks in `chunks[]` property and glue
- * those in `onEnd`. Override this handler, if you need another behaviour.
- **/
- Deflate.prototype.onData = function (chunk) {
- this.chunks.push(chunk);
- };
-
-
- /**
- * Deflate#onEnd(status) -> Void
- * - status (Number): deflate status. 0 (Z_OK) on success,
- * other if not.
- *
- * Called once after you tell deflate that the input stream is
- * complete (Z_FINISH). By default - join collected chunks,
- * free memory and fill `results` / `err` properties.
- **/
- Deflate.prototype.onEnd = function (status) {
- // On success - join
- if (status === Z_OK) {
- this.result = utils.flattenChunks(this.chunks);
- }
- this.chunks = [];
- this.err = status;
- this.msg = this.strm.msg;
- };
-
-
- /**
- * deflate(data[, options]) -> Uint8Array
- * - data (Uint8Array|String): input data to compress.
- * - options (Object): zlib deflate options.
- *
- * Compress `data` with deflate algorithm and `options`.
- *
- * Supported options are:
- *
- * - level
- * - windowBits
- * - memLevel
- * - strategy
- * - dictionary
- *
- * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
- * for more information on these.
- *
- * Sugar (options):
- *
- * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
- * negative windowBits implicitly.
- *
- * ##### Example:
- *
- * ```javascript
- * const pako = require('pako')
- * const data = new Uint8Array([1,2,3,4,5,6,7,8,9]);
- *
- * console.log(pako.deflate(data));
- * ```
- **/
- function deflate(input, options) {
- const deflator = new Deflate(options);
-
- deflator.push(input, true);
-
- // That will never happens, if you don't cheat with options :)
- if (deflator.err) { throw deflator.msg || msg[deflator.err]; }
-
- return deflator.result;
- }
-
-
- /**
- * deflateRaw(data[, options]) -> Uint8Array
- * - data (Uint8Array|String): input data to compress.
- * - options (Object): zlib deflate options.
- *
- * The same as [[deflate]], but creates raw data, without wrapper
- * (header and adler32 crc).
- **/
- function deflateRaw(input, options) {
- options = options || {};
- options.raw = true;
- return deflate(input, options);
- }
-
-
- /**
- * gzip(data[, options]) -> Uint8Array
- * - data (Uint8Array|String): input data to compress.
- * - options (Object): zlib deflate options.
- *
- * The same as [[deflate]], but create gzip wrapper instead of
- * deflate one.
- **/
- function gzip(input, options) {
- options = options || {};
- options.gzip = true;
- return deflate(input, options);
- }
-
-
- module.exports.Deflate = Deflate;
- module.exports.deflate = deflate;
- module.exports.deflateRaw = deflateRaw;
- module.exports.gzip = gzip;
- module.exports.constants = require('./zlib/constants');
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